Heal Block
#377
—
Power
100%
Accuracy
15
PP
+0
Priority
All Opponents
Target
—
Effect %
Effect
For the next five turns, the target may not use any moves that only restore HP, and move effects that heal the target are disabled. Moves that steal HP may still be used, but will only inflict damage and not heal the target.
Short Description
Prevents target from restoring its HP for five turns.
Battle Data
Ailment
Category
Heal Block
Ailment
5
Turns
Contest
Type
Cute
In-Game Descriptions
Diamond PearlPlatinumHeartgold Soulsilver
“The user prevents the foe from using any HP-recovery moves for five turns.”
Black WhiteBlack 2 White 2X YOmega Ruby Alpha SapphireSun MoonUltra Sun Ultra MoonLets Go Pikachu Lets Go Eevee
“For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.”
Sword Shield
“This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.”
Learned By (28)
Celebi
#251
Shedinja
#292
Lunatone
#337
Solrock
#338
Baltoy
#343
Claydol
#344
Latios
#381
Bronzor
#436
Bronzong
#437
Dialga
#483
Palkia
#484
Giratina Altered
#487
Yamask
#562
Gothita
#574
Gothorita
#575
Gothitelle
#576
Solosis
#577
Duosion
#578
Reuniclus
#579
Elgyem
#605
Beheeyem
#606
Thundurus Incarnate
#642
Klefki
#707
Type Null
#772
Silvally
#773
Giratina Origin
#10007
Thundurus Therian
#10020
Latios Mega
#10063