Punishment
#386
—
Power
100%
Accuracy
5
PP
+0
Priority
Selected Pokemon
Target
—
Effect %
Effect
Inflicts regular damage. Power starts at 60 and is increased by 20 for every stage any of the target’s stats has been raised, capping at 200. Accuracy and evasion modifiers do not increase this move’s power.
Short Description
Power increases against targets with more raised stats, up to a maximum of 200.
Battle Data
Damage
Category
Contest
Type
Smart
Historical Values
| Version | Power | Accuracy | PP | Type |
|---|---|---|---|---|
| Black White | 60 | — | — | — |
In-Game Descriptions
Diamond PearlPlatinumHeartgold Soulsilver
“This attack’s power increases the more the foe has powered up with stat changes.”
Black WhiteBlack 2 White 2
“This attack’s power increases the more the target has powered up with stat changes.”
X YOmega Ruby Alpha SapphireSun MoonUltra Sun Ultra MoonLets Go Pikachu Lets Go Eevee
“The more the target has powered up with stat changes, the greater the move’s power.”
Sword Shield
“This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.”
Learned By (32)
Meowth
#052
Mankey
#056
Primeape
#057
Igglybuff
#174
Murkrow
#198
Sneasel
#215
Houndour
#228
Miltank
#241
Lugia
#249
Ho Oh
#250
Slaking
#289
Sableye
#302
Mawile
#303
Seviper
#336
Absol
#359
Infernape
#392
Stunky
#434
Weavile
#461
Arceus
#493
Zorua
#570
Zoroark
#571
Vullaby
#629
Mandibuzz
#630
Landorus Incarnate
#645
Tsareena
#763
Type Null
#772
Silvally
#773
Landorus Therian
#10021
Mawile Mega
#10052
Absol Mega
#10057
Sableye Mega
#10066
Meowth Alola
#10107